/*
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 * and open the template in the editor.
 */
package clientApp;

import game.mechanics.Item;
import game.referenceValues.Feat;
import game.referenceValues.Race;
import game.referenceValues.Skill;
import game.referenceValues.UnitClass;
import game.units.Monster;

import javax.swing.JFrame;

/**
 *
 * @author Gabriel
 */
public class AppMain
{
	
    public static void main(String args[]) {
    	Skill.initializeSkills();
    	Skill.getDNDSkills();
    	Feat.initializeFeats();    	
    	Race.initializeRaces();
    	Race.getDNDRaces();
    	UnitClass.initializeClasses();
    	Item.loadDNDItems();
    	Monster.loadDNDMonsters();
        JFrame frame = new RPG_Workstation("RPG Workstation");
        frame.setVisible(true);
    }
    
}
